Nothing about it says board game.
A cone, a telescope and a square box. The one clue is the 4 mm slot running right round under the roof: look into it and the pieces are already there.
An observatory that opens into a draughts board. The roof lifts straight off, and a standing counter has 3 mm of air above it — so the game never has to come off the board. Opening position, half-played or put away on a shelf, it stays exactly where you left it.
A cone, a telescope and a square box. The one clue is the 4 mm slot running right round under the roof: look into it and the pieces are already there.
The roof is not clipped on and it is not a friction fit. It stands on four corner shelves inside the box and comes straight up off them.
24 counters standing in the opening position — three rows at each end, raised squares only. There is no bag to tip out and nothing loose to lose.
12 a side. One set's tails fork; the other's run to a point. Same 12 mm head, same square, same thickness — the difference is cut into the shape, so it survives a one-colour print.
Reach the far row and the counter rolls over onto its other face, where an orbit ring is cut 0.6 mm into the head. Kings are not extra pieces; they are these pieces, upside down.
It drops onto the same four shelves and clears a standing counter by 3 mm — so it closes over a game in progress exactly as easily as over the opening position.
Both sides are the same comet: a 12 mm head with a tail behind it. The tail is the only thing that separates them — one set forks, the other comes to a point.
That matters more than it sounds. Nothing here is told apart by colour, so the whole set can come off one spool and still read across the board. Each counter is 16 × 12 × 7 mm, so a 22 mm square still shows all round the one standing on it.
One face is plain. The other carries an orbit ring cut 0.6 mm into the head, with a stepped arm running off it. Reach the far row, roll the counter over, and it is crowned — there is no second set of kings to print and none to mislay in a drawer.
Plain side up — an uncrowned counter.
The board is the box. 64 squares at 22 mm, 32 of them standing 0.5 mm proud of the floor — relief rather than paint, which is why the pattern holds up in one colour and why it reads best with a light coming in low.
Around the board sits a 3 mm wall, and at each corner a bracket carrying a shelf. The roof never touches that wall. It sits on the four shelves with 0.8 mm of clearance on every side, which is what leaves the slot open around the closed box.
24 counters, one board and one roof. The only thing that has to happen between games is putting the lid back on.