Ridgeline

Nine mountains, and one wall that has to cross every one of them without a break.

Nine printed modules drop into a numbered tray. Each carries a length of Great Wall that opens on two of its four sides — one, if it is a gate tower. Turn them a quarter at a time until the wall runs unbroken from the brick tower G1 to the teal tower G2, matching both the heading and the height at all 8 joins.

9modules in a 3 × 3 tray
14challenge setups
12 mmbetween one wall height and the next
8joins to get right at once
The solved puzzle: nine green and sandstone mountain modules in a dark tray, a crenellated wall spiralling inward from a brick-red tower at the near corner to a teal tower at the centre
The finished board. The wall leaves the brick gate tower on the rim, works its way round the outside and climbs to the teal tower in the middle.

Take the board apart.

Nine modules, eight joins.

Every module is a piece of ridge with a length of wall over it. Seven carry the wall through; two are gate towers, where it starts and where it stops.

Every space has a number.

Lift the modules out and the tray reads 0 to 8, left to right and top to bottom, with the north tab pointing away from you. Every challenge diagram uses those same numbers.

Turn it, never flip it.

A module has 4 positions and you reach them a quarter turn at a time, lifted clear of its neighbours. T reads the same after a half turn; S and U have ends at different heights, so reversing either one changes the puzzle.

Match the heading.

Two openings have to face each other across the 0.4 mm seam. Every opening on every module is the same 21 mm wide, which makes direction the easy half of the test.

A join is only half the test.

Reverse S and the wall still points the right way — but its low end and its middle end have swapped, and the crest now steps by 12 mm. Turn it back and the two walls run level.

One walk, G1 to G2.

8 joins, nine modules, no loose ends and no separate loops. This answer runs 6, 7, 8, 5, 2, 1, 0, 3, 4 — out along the south rim, up the east side, back along the north, then in to the tower at the centre.

Know your wall.

One each of A, B, C, D, S, T, U, G1 and G2. The discs on each card give the heights of that module's open ends — 0 low, 1 middle, 2 high. Match the discs and you match the crest.

Module A: a sandstone ridge with a wall that turns a corner and drops down a flight of steps
Acorner
10

Turns a corner and steps down onto the low terrace.

sandstone
Module B: a sandstone ridge with a corner of wall held at one height
Bcorner
11

A corner that stays at middle height the whole way across.

sandstone
Module C: a sandstone ridge whose wall climbs a stair as it turns the corner
Ccorner
12

Climbs from middle to high as it turns.

sandstone
Module D: a pale sand ridge, the tallest of the corner pieces, with a stepped wall
Dcorner
21

The other middle-to-high corner. Its high end sits on the opposite side of the turn from C's, and no quarter turn will swap them.

light sand
Module S: a mid-green ridge with a straight wall that steps down at one end
Sstraight
01

Straight through, low at one end and middle at the other. Reversing it is the classic mistake.

moss
Module T: a deep green ridge carrying a straight, level run of wall
Tstraight
11

Straight and level. A half turn gives you the same module back, so it really has two positions.

deep moss
Module U: the darkest green ridge, with a straight wall that climbs across it
Ustraight
12

Straight, with the climb from middle to high taken inside the module.

dark moss
Module G1: a brick-red gate tower on a ridge, with one short spur of wall
G1gate tower
1

One opening only, at middle height. Every walk starts here.

brick red
Module G2: a teal gate tower, the tallest module, rising from a stepped base
G2gate tower
2

One opening, at high. The tallest module at 59 mm, and where every walk ends.

teal

Each module is 55.6 mm square and drops into a 56 mm cell, so there is 0.4 mm of air at every seam — enough to lift one out and turn it without disturbing its neighbours.

Direction is the easy half.

Wall heights come in 3 — low, middle and high, 12 mm apart. Two openings can face each other perfectly and still be wrong, which is what makes a board full of matching joins worth checking twice.

Two modules side by side seen from the front: the sandstone wall steps down and its crest continues straight into the green module's wall at the same height
Right. A meets S at the low level. The crest carries straight across the seam and the merlons keep their rhythm.
The same two modules with the green one reversed: its wall now stands a step higher than the sandstone crest beside it
Wrong. The same two modules, S turned half a turn. The opening still lines up; the wall beside it now stands 12 mm higher — and so does the seam on its far side.

The whole answer in section: the walk from G1 to G2 across the 3 heights, with a disc on each of the 8 joins.

Fourteen setups, one answer each.

A challenge fixes a few modules as clues and leaves the rest blank. Fill every space, use each module once, and let no wall end point off the edge of the cradle. Separate loops do not count — the walk has to visit all nine.

Counted over the whole set there are 56 complete answers. Treat a quarter turn of the whole board as the same answer and they collapse to 14, one for each challenge. Those 14 trace only 4 shapes; reading each from G1 towards G2 separates 6.

14
setups, starting with a guided two-module opener
56
complete oriented answers across the set
4
distinct route shapes on the board
13
pages of guide, answers kept in their own section
The empty cradle from above: a dark slate tray engraved with a three by three grid, the cells numbered 0 to 8, and a north arrow on a tab at the top edge
Before you start: 9 numbered spaces and a north tab.
A solved board photographed straight down, with the finished route traced in gold: it runs along the bottom row, up the right side, back along the top and inward to the centre tower
One finished walk from above — south rim, east side, north rim, centre.

Ten printed parts, nothing else.

Nine modules and the cradle. Nothing is glued, clipped or screwed. The engraved grid guides placement without locking a module down, and 4 finger notches 30 mm wide are cut into the rim so a corner module lifts out cleanly.

Assembled
6.9 × 7.2 × 2.5 in, north tab included
Cradle
174 × 174 mm body, 5.5 mm high on a 4 mm floor
Engraving
grid and numbers recessed 0.6 mm, leaving 3.4 mm of floor
Module
55.6 mm square on a 56 mm pitch
Heights
3 levels 12 mm apart, openings 21 mm wide
On the plate
9.5 oz and about 21.0 h for the set, sliced at 0.2 mm with 15% infill and 2 perimeters
Bed
182 mm minimum, set by the cradle
In the box
10 parts, editable Python, coloured STEP and a 13-page guide

This is a digital prototype. The geometry is checked in CAD — the engraved marks, the floor left under them and the absence of any module-to-cradle overlap — but it has not yet been printed, fitted or played.

The solved board in the colours the web viewer shows, one colour to each module: three sandstones, a pale sand, three greens, a brick-red tower and a teal tower in a dark tray
One colour per module, as the downloadable STEP and the web viewer show them.

Ships within 14 days.VB-WK7T9WT4