Start at the crown.
The small red crown on his helmet is where you wind him. There is no key to lose and no switch to find: you hold the crown and turn it.
Wind the crown on his helmet, let go, and he swings his sword in a wide arc.
The small red crown on his helmet is where you wind him. There is no key to lose and no switch to find: you hold the crown and turn it.
Helmet, wings, chest, both arms and the sword are one upper body. It turns about a single upright shaft in his waist while his hips, legs and boots stay planted.
Around the shaft sits a flat coil spring 1.5 in across. Its inner end turns with the shaft and its outer end is held in the cup on his hips, so every degree you turn draws it tighter.
A small tab on the waist rotor runs in a slot in the waist lid. At 60° it reaches the end of the slot and the crown stops turning: he is fully wound.
The coil unwinds and drives the shaft back, and the shaft carries the whole upper body with it until the tab lands against the other end of the slot.
Its tip sits 5.1 in out from his waist, so a 60° turn sends it 5.4 in through the air. Wind the crown again for the next swing.
He stands 8.3 in tall and 7.8 in from sword tip to wing tip: big enough to read from across the room, small enough for the corner of a desk or a shelf at eye level.
Seen from above, his legs never move. Everything else swings about the shaft in his waist, and the slot in the waist lid decides how far: 60° from rest to fully wound.
Drag the crown below and watch where the sword tip goes. It covers 5.4 in of arc each time you let go, close enough to his body that a desk is all the room he needs.
One warrior, one sword, one spring in the box.
No. There are no batteries and no electronics in him. The only power is the coil spring in his waist, and you wind it yourself at the crown.
Hold the crown on his helmet and turn it until it stops, 60° round. Let go and the spring swings his upper body and sword back. Wind the crown again for the next swing.
No. His hips, legs and boots stay planted. What moves is everything above the belt: helmet, wings, arms and the sword turn together about the shaft in his waist.
He is 8.3 in tall and 7.8 in across from sword tip to wing tip. The sword tip sits 5.1 in from his waist, so a desk corner gives him room to swing.